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Resolution vs. Size
Optimizing bitmap images for large format digital production
Optimizing bitmap images for large format digital production
| How "big", or what "resolution" should your original artwork be, for it to look good at the final size? The answer to this common question depends on many factors, so let's first break it down by the two most common types of artwork: vector and bitmap.
1. VECTOR ARTWORK The easiest way to define vector artwork, although not the most technically accurate, is that if the final files submitted for production originate from one of the popular vector graphics programs such as Adobe Illustrator, Corel Draw, or Macromedia Freehand, then it is considered "vector" artwork. Files from these applications are normally composed of lines, curves, text, geometric objects and/or PostScript fills, which can ideally be scaled to any proportional size without distortion or pixelation. When submitting these types of files for Large Format production, skim over this brief checklist to optimize the scaling to final size:
3. VECTOR/BITMAP BLENDED ARTWORK Most of the above-named graphics programs, as well as other popular titles such as Adobe PageMaker and Quark Xpress, now have the capability to generate both vector and bitmap artwork within the same file. For example, a poster created in Illustrator or Photoshop may contain both a photo in bitmap format, and text in vector format. For these types of artwork, simply keep in mind the considerations from both categories above, with the following reminder: If your bitmap images are smaller than the total final size of the finished display piece or banner, the bitmap size and scaling issues apply at the final size of just the bitmap itself, rather than the final size of the entire piece. For example, a 12-inch square photo in one corner of an 8-foot banner only needs to have enough resolution to perform at 12 inches, not at the size of the total banner. |
